The Magic Key Episode Guide
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- Episode Guide 105 episodes
Episode Guide
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Aneena and the Clones
Aneena feels she must prove she is not a clone. (Age 5-6)
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The Anneena Academy
The gang arrive in a strange world where everyone looks and sounds like Anneena. How will they identify the real one?
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The Anneena Academy
The gang arrive in a strange world, where everyone looks and sounds like Anneena. How will they identify the real one?
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Anneena and the Clones
Everyone looks and sounds like Anneena. (Age 5-6)
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Anneena and the Clones
The gang find themselves in a nightmare
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Anneena and the Clones (Capital Letters for Names)
Anneena has to prove she is not just another clone when she finds herself in a nightmare world where everyone looks and sounds like her. (ages 5-6)
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Biff and the Queen of Hearts
Biff and Kipper are thrown into a dungeon
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Biff and the Queen of Hearts
The gang meet the bad-tempered Queen of Hearts, who assigns Biff and Kipper to do the washing. (Age 5-6)
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Biff and the Queen of Hearts (Reasons and Explanations)
The children meet the Queen of Hearts, who is very cross and throws Biff and Kipper into the dungeon. (ages 5-6)
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Biff of the Jungle
Nora Lockmeup captures a selection of rare animals
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Biff of the Jungle
Wilma is captured as she tries to release some animals from a rare species collector, and it's up to Biff and Floppy to rescue her
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Capital 'I'
The wicked Rook King transforms the friends, to Floppy's disgust. (Age 5-6)
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Capital I
The wicked Rook King casts a spell on Kipper and the gang. (Age 5-6)
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Capital Letters
Kipper, Wilma and Floppy are whisked away to a strange planet. (Age 5-6)
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Capital Letters
Kipper, Wilma and Floppy are whisked away to a strange planet. (Age 5-6)
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Chip and the Flying Circus
Chip finds himself at a flight controller's desk
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Chip and the Flying Circus
Chip becomes an air traffic controller in a land where planes fly themselves. (Age 5-6)
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Chip and the Flying Circus (Commands)
Chip becomes an air traffic controller in a land where planes fly themselves. (ages 5-6)
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Clutterland Band
The pals have to learn to get rid of their clutter when they're stuck on an island. (Age 5-6)
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Clutterland Band
Old Mother Clutter is persuaded to part with her bric-a-brac to lighten the load on the sinking island
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The Clutterland Band
The gang visit Clutterland
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The Clutterland Band (Short Sentences)
The gang learn all about short sentences. (Age 5-6)
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Code Calling
Wilma misreads a coded message
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Code Calling (Deciphering New Words)
Wilma misreads a coded message and wrongly announces an impending battle. (Age 5-6)
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Cream Cake Mystery
Chip, Nadim and Floppy try to find who is stealing cakes. (Age 5-6)
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The Cream Cake Mystery
The gang become embroiled in a crime mystery and try to discover who has been stealing all of the Baker's cakes. (ages 5-6)
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The Cream Pie Mystery
Chip, Nadim and Floppy join forces to find out who is stealing the baker's cakes
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Deciphering New Words
Wilma muddles her coded message. (Age 5-6)
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Deciphering New Words
Understanding coded messages with the help of Wilma, Wilf and Floppy. (Age 5-6)
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The Demon Drill
The tools battle against each other, and it's up to Nadim to unite them. (5-6)
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The Demon Drill
Nadim learns about tools and tries to persuade everybody to work together. (ages 5-6)
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Dragon Land
Nadim, Wilma and Floppy are trapped inside a computer game. (Age 5-6)
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Dragon Land
The gang are trapped
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Dragon Land
Nadim, Wilma and Floppy find themselves trapped inside computer game Dragon Land : and have to win if they are ever to escape
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Dragon Land (Questions)
Nadim, Wilma and Floppy are trapped inside a computer game and need to win to avoid being stuck there forever. (ages 5-6)
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Fabulous Fancy Foods
Kipper has to choose a new food for a company to promote : but he's terrible at decision-making
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Fabulous Fancy Foods
Floppy helps Kipper decide which type of dog food to promote. (ages 5-6)
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Floppy and the Puppies
Floppy is tricked by two scheming puppies. (Age 5-6)
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Floppy and the Puppies
Floppy is framed by two seemingly pleasant puppies at Brenda Barking's pet rescue centre
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Floppy and the Puppies (Characteristics)
Floppy is framed by two seemingly pleasant puppies at Brenda Barking's pet rescue centre. (ages 5-6)
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The Flying Circus
To his horror, Chip finds himself in charge of four wacky flying machines. (Age 5-6)
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The Flying Circus
To his horror, Chip finds himself in charge of four wacky flying machines. Will he be able to get them to behave?
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The Fountain of Youth
Wilf and Floppy take a drink from the Fountain of Youth
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The Fountain of Youth
The gang discover a magic fountain that makes them younger. (ages 5-6)
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The Fountain of Youth
Animated adventures for younger viewers
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Fraser the Eraser
Animated adventure with Gran and Kipper in tropical Crayon World. (Ages: 5-6)
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Fraser the Eraser
Fraser the Eraser takes Gran hostage and seems set to wipe out everything in Crayon World. (ages 5-6)
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Fraser the Eraser
Fraser the Eraser is intent on rubbing everything out
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Fraser the Eraser : Descriptions
Gran and Kipper visit tropical Crayon World. (Age 5-6)
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The Full Stop
Biff, Wilf and Floppy meet chocoholic pirates who capture the crew. (Age 5-6)
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The Giant and the Knee Nibblers
The pals look like being stuck in a never-ending story, unless Wilf gets his act together
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The Giant and the Knee Nibblers
The gang find themselves trapped in a never-ending story. (Age 5-6)
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The Giant and the Knee Nibblers (Beginnings and Endings)
The pals look like being stuck in a never-ending story unless Wilf gets his act together, and a giant mistakes Teddy for his own lost bear. (ages 5-6)
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HMS Sweet Tooth
Biff, Wilf and Floppy encounter a band of chocoholic pirates on the high seas. (Age 5-6)
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HMS Sweet Tooth
Biff opens the cargo hold of HMS Sweet Tooth
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HMS Sweet Tooth
Biff, Wilf and Floppy are whisked aboard HMS Sweet Tooth, where they must guard all the chocolate in the cargo hold : what will happen when a band of chocoholic pirates arrive?
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Instructions
Wilf and Floppy are captured by Grabber Lotterdosh. (Age 5-6)
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Labels
Kipper causes problems with a magic potion. (Age 5-6)
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Lists
Biff, Wilma and Floppy get stuck in the jungle. (Age 5-6)
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Lug and the Giant Storks
The gang meet a lonely Space Elf
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Lug and the Giant Storks
Kipper, Wilma and Floppy are whisked away to another planet. (Age 5-6)
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Lug and the Giant Storks
Kipper, Wilma and Floppy are whisked away to another planet, where a magic bubble puddle makes them grow a bit bigger than normal
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Master Hansel and Miss Gretel
The pals visit Hansel and Gretel, and Kipper has to save Anneena and Floppy from being oven roasted. (ages 5-6)
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Master Hansel and Miss Gretel
Anneena, Kipper and Floppy meet Hansel and Gretel. (Age 5-6)
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Mister Hansel and Miss Gretel
The pals meet Hansel and Gretel, and Kipper has to come up with a happy ending to save them all from a wicked witch
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Nadim's Machine
Wilf and Floppy are captured by Grabber Lotterdosh : can Nadim rescue them? (Age 5-6)
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Nadim's Machine
Wilf and Floppy are captured by the evil Grabber Lotterdosh
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Nadim's Machine (Instructions)
Wilf and Floppy are captured by the evil Grabber Lotterdosh and turned into robots. (Age 5-6)
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Patch Worker (Sentences Make Sense)
The gang arrive in chaotic Patchwork World. (Age 5-6)
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The Patchworker
Annena, Chip and Floppy visit Patchwork World and discover that the patchmaker has made some serious errors
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The Patchworker
The gang arrive in a strange patchwork world
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The Queen of Hearts
Biff and Kipper have to wash up when half the Queen of Hearts' court is sentenced to be beheaded : then they get thrown into the dungeons
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Reading With Expression
Wilf and Floppy rescue Biff and Gran from trolls (Age 5-6)
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Reading with Expression
Biff and Gran are captured by hungry trolls (Age 5-6)
- The Rock King
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The Rook King
Kipper, Chip and Wima are transformed
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The Rook King
The evil Rook King casts a spell on the friends, but Chip saves the day. (Age 5-6)
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The Rook King
The gang are transported to an enchanted farm where the wicked Rook King transforms them : how can they reverse his spell?
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Second Unit : Anneena and the Clones
Anneena is confused by her clones. (Age 5-6)
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Second Unit : Chip and the Flying Circus
Chip becomes a flight controller in a world where planes fly themselves. (Age 5-6)
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Second Unit : Dragon Land
Nadim, Wilma and Floppy play inside a computer game. (Ages 5-6)
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Second Unit : Floppy and the Puppies
Floppy gets framed for mischief caused by naughty puppies. (Age 5-6)
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Second Unit : Floppy and the Puppies
Floppy thinks he's in Dog Paradise, but gets framed by some puppies. (Age 5-6)
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Second Unit : The Cream Cake Mystery
The gang are on the trail of a cake thief. (Age 5-6)
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Sentences Make Sense
Patchwork World is in disarray, and it's down to Anneena, Chip and Floppy to set it right. (Age 5-6)
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Sentences Make Sense
Anneena, Chip and Floppy arrive in a Patchwork World in desperate need of rearrangement. (Age 5-6)
- Sentences Make Sense
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Short Sentences
The gang save Clutterland Island from sinking under the weight of unnecessary litter. (Age 5-6)
- Short Sentences
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Short Sentences
Clutterland Island starts sinking under the weight of its bric-a-brac (Age 5-6)
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The Sound Monster
Wilma and Floppy find themselves on an island where everyone has the wrong voice. (ages 5-6)
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The Sound Monster
Wilma and Floppy find themselves on an island where the animals make strange noises
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The Stone of Contentment
Wilf, Chip and Floppy become knights and take on a ferocious fire-breathing dragon
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The Stone of Contentment (Rules)
The gang help a distraught Queen Sharon recover the Stone of Contentment. (ages 5-6)
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Troll Talk
Wilf attempts to rescue Biff and Gran from a band of trolls. (Age 5-6)
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Troll Talk
The gang encounter some angry trolls. (Age 5-6)
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Troll Talk
Biff and Gran are captured by trolls
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Troll Talk (Reading with Expression)
How to read with expression. (Age 5-6)
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Tumbleweed Desert
The Moochacha family start to feel the cold when the weather man stops smiling. (ages 5-6)
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Tumbleweed Desert
The Moochacha family feel the cold when the Weather Man stops smiling, prompting Biff and Anneena to try to cheer him up
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Tumbleweed Desert (Actions)
The Moochacha family start to feel the cold when the weather man stops smiling. (ages 5-6)
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Underworld
The friends are trapped underwater with an alien and a shark. (ages 5-6)
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Underworld (Chronology)
The friends are trapped underwater with an alien and a shark. (ages 5-6)
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Zandoodle and Weezlebang
A magic potion releases a whirlwind, causing trouble for Kipper
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Zandoodle and Wheezlebang
Zandoodle creates a monster vacuum cleaner
