Balamory Episode Guide

Episode Guide

Balamory: Season 4 (2005)

Balamory: Season 3 (2004)

Balamory: Season 2 (2003 - 2006)

Balamory:

  • The Actor

    Archie is very impressed by Miss Hoolie's special guest, and does anything he can to help him

  • Aeroplane

    Suzie tells the children a story about flying, but needs help because she has never been in an aeroplane before

  • Air Guitar

    Archie designs a new guitar for Spencer, but unfortunately his creation doesn't have any strings, so he tries to find some before the children's music class

  • The Allotment

    Josie looks after the Morrisons' garden while they're away, but needs expert help when it comes to picking vegetables

  • Anansi

    Archie and Edie help Josie tell the story of Anansi

  • Animal Hospital

    Edie finds a hedgehog and tries to look after it by keeping it warm

  • Anyone for Tennis?

    PC Plum tries to solve the mystery of why coloured spots have appeared around town

  • Art Gallery

    When Penny Pocket gets the hiccups Miss Hoolie suggests she visit Archie for help

  • Auntie's Bloomers

    Archie has a new invention to keep his knees warm on a windy day, and PC Plum investigates a strange noise

  • Back to Front

    Penny's wheelchair develops a fault : can Archie fix it and make sure she gets to nursery on time?

  • Ballroom Dancing

    Josie struggles to teach the children the art of ballroom dancing

  • Basketball

    Edie prepares to referee a basketball match, but doesn't know the rules - so Penny Pocket offers to help

  • Bassoon

    Archie invents a musical instrument to surprise the children in the nursery but no one knows what it will sound like

  • Beach Ball

    Josie wants to take the children to the beach, but her beach ball has a puncture.

  • Bedtime

    Archie gets confused by his latest invention, but someone helps him find a solution

  • Big Cats

    Spencer asks the children to paint a picture of Miss Hoolie's cat

  • Big City

    Archie is desperate to visit the Big City - but must first learn all about road safety

  • The Birthday Party

    PC Plum arranges a party, but forgets to buy a gift for his nephew, so Miss Hoolie suggests a visit to someone who can help

  • Blossom

    It's a beautiful spring day, but Spencer has far too much to do to appreciate it

  • The Boat Race

    Penny helps Josie train for a boat race, but ends up straining her voice

  • Bonjour

    Miss Hoolie's foreign friend Philippe joins in when the nursery holds a French Day

  • Bring and Tell Day

    The nursery holds a Bring and Tell Day and PC Plum gets a big surprise

  • Buddies

    Spencer wants to take children from the nursery to visit their friends at the primary school but doesn't know how to get there, so he looks for someone to help him

  • Buggies and Prams

    Josie Jump takes the mums and toddlers to the soft play centre in the big city, but the party have trouble getting there - until Penny Pocket lends a helping hand

  • Bun Fest

    Archie tries to make a bun for the island's festival, but only ends up making a mess instead

  • Busy Cafe

    Suzie Sweet is rushed off her feet in the cafe, so Archie invents a two-places-at-once machine

  • Butterflies

    Josie tries to find out how butterflies take to the skies - with a little help from Edie

  • Camping

    Miss Hoolie and PC Plum plan a trip to the mainland with some children : but are forced to come up with another way of entertaining the youngsters when the ferry is late

  • Car Boot Sale

    PC Plum and Edie have a clear-out, and decide to take everything to a car-boot sale - but neither of them knows how to sell things

  • Carnival

    A carnival is held in the big city on the mainland but Miss Hoolie doesn't know what to wear

  • Ceilidh

    The islanders club together to organise a dance for Miss Hoolie

  • Chinese Festival

    PC Plum agrees to supply food for Josie's Chinese festival

  • The Cinema

    Chaos ensues when Edie and Spencer decide to show their home movie of Spain

  • Cleaning Teeth

    Fun and learning with the residents of colourful Balamory Island

  • The Clown

    Miss Hoolie has a special visitor who needs help finding a few important items

  • Colour Surprise Day

    Archie makes a new squirting machine, and the nursery holds a day full of surprises

  • Counting

    The island residents play crazy golf and find a novel way of keeping score

  • Daffodil Tea Party

    The children hold a daffodil tea party, but someone has painted the flowers the wrong colour, so PC Plum comes up with a plan to fix things

  • Dances with Ribbons

    The children are due to attend a garden tea party, but Edie uses their costumes as rags to clean an engine

  • The Dentist

    A new invention helps Archie's day run smoothly - until the machine goes wrong

  • Dirty Bus

    Josie teaches everyone how to sing her special cleaning song

  • Disco

    PC Plum agrees to be a DJ at a nursery disco, but doesn't know what they do

  • Doll's Hospital

    Miss Hoolie looks after Caitlin's dolly - but Edie accidentally sits on it

  • Dressing Up Day

    Archie, Miss Hoolie and the children look forward to a dressing-up day, but no one knows what PC Plum will wear

  • The Eagle Flies

    PC Plum tries to take a picture of an eagle, but it keeps flying away. However, Archie comes up with a plan to save the day

  • Exercise

    Josie's jumping classes aren't as popular as they used to be. She needs a gimmick to get people to attend - who in Balamory can help her?

  • Face Painting

    Edie tries to help out at the Balamory bazaar by painting faces, but quickly realises she doesn't know how

  • The Falkirk Wheel

    Edie comes to the rescue when Archie manages to cause trouble by making a new set of table mats

  • Feeding the Lambs

    PC Plum is exhausted after staying up all night feeding newborn lambs - but fortunately Edie McCredie knows somebody who can wake him up

  • Feeling at Home

    Miss Hoolie hopes to make visitors feel at home by organising a picnic

  • The Ferryboat

    PC Plum suggests Archie and Liam take a trip to the beach for a spot of fishing : but Edie comes up with a better idea

  • The Fiddle Player

    Archie gets carried away while listening to fiddle music, forcing the other islanders to calm him down

  • Fingal's Cave

    Archie asks Miss Hoolie to accompany him on a trip to explore underground caves

  • Fish Supper

    Miss Hoolie organises a fish supper for the nursery children's grandparents, while Spencer and Archie make a fishing game

  • Five a Side

    Suzie helps Miss Hoolie organise a game of five-a-side football in the sports hall

  • The Flicker Book

    Spencer helps Josie teach everyone the art of story-telling

  • Football

    Edie has spare time on her hands and doesn't know what to do to fill it, so wonders whether she should help Spencer do some painting

  • Fun Fair

    Archie gets free tickets to the fun fair but is afraid to go on any of the rides

  • Fun Run

    The island holds a fun run, but Josie can't enter unless someone else starts the race. Meanwhile, a mysterious giant rabbit is seen by amazed locals

  • The Game Show

    The islanders are invited to take part in a television game show

  • Garden Competition

    Spencer wants to enter the nursery garden in a competition - but the bunting has gone missing

  • Gardening

    PC Plum promises to do some gardening for Mrs Reilly, but can't carry all the plants on his bike

  • Getting Up

    After learning that Edie isn't very good at waking up, Josie sings a song

  • The Giggler

    Granny Mcleod hopes to find the children in a good mood when she visits the nursery

  • Go Cart

    Suzie is learning to drive and wants to play a game with the children

  • Golf

    Josie teaches Spencer how to play golf after he challenges Miss Hoolie to a game - but their plans are jeopardised by a sudden storm

  • Grandmother's Footsteps

    PC Plum loves to watch animals, but he's too clumsy and keeps scaring them away. Can Spencer help?

  • Guide Dog

    The residents have trouble finding their way through a dense fog covering the island

  • Guinea Pig

    Archie's feeling depressed because he can't find his pet guinea pig anywhere

  • Haircut

    PC Plum's long fringe keeps getting in his eyes, but he doesn't have time to visit the barber

  • Hallowe'en

    Spencer brings in games for the children to play at a special monster party, and Miss Hoolie tells him to get some lights

  • Harvest

    The gang celebrate the harvest and Edie adds her own touches to make the day a bit more special than usual

  • The Hat Story

    Penny wants to tell the children about people with exciting jobs - but who fits the bill in Balamory?

  • Hello Day

    The nursery holds a special Hello Day, but Penny doesn't want to join in

  • Highland Games

    Disaster strikes when the wind blows away the posters for a competition Archie is organising

  • The Hobby Horse

    Archie makes a pen tree out of old coathangers for Miss Hoolie, but doesn't know what to do with the leftover bits

  • Holiday Snaps

    Miss Hoolie has a problem with her holiday photographs and needs somebody to come to the rescue

  • Hospital Radio

    Suzie enlists the help of her friends to get Penny into training to be a DJ

  • Hot Sun

    Archie makes a new machine that's useful on a hot day - while Edie wears a sombrero to protect her from the sun

  • How Far

    Archie wonders who will be able to put his fabulous new measuring invention to good use

  • Hub Caps

    PC Plum investigates a strange noise outside the nursery, which takes him on an incredible adventure - but leaves him back where he started

  • I Spy

    The children on Edie's bus get bored - so Josie Jump and PC Plum try to entertain them

  • I Want a Dog

    Miss Hoolie announces she wants a dog, so everyone joins in to help her out

  • I Went to School One Morning

    The gang want to go for a picnic at the top of Balamory hill, but aren't sure whether they will be able to get there

  • Island in the Sun

    PC Plum thinks about his summer holidays as the snow falls in Balamory

  • Jennifer

    Edie wants to build a run so Jennifer the rabbit can play in the garden, but it proves harder than she thought

  • The Juggler

    Josie Jump's juggling friend visits the nursery, causing problems only Archie can solve

  • Jungle Story

    Miss Hoolie asks Josie to tell an animal story to brighten up a rainy day

  • Kite

    PC Plum fancies flying a kite on a windy day : but the shop has sold out of them

  • Kitten

    Spencer tries to cheer up Edie, whose best friend's cat has died, while PC Plum attempts to find a replacement kitten

  • Leaking Roof

    The nursery roof is leaking, and as the rain gets worse, someone has to fix it

  • Leaves

    Spencer promises to clear up the leaves from a neighbour's garden - but can he make it fun for the children?

  • The Lifeboat

    Spencer is busy painting a picture for the lifeboat station but hasn't got time to finish it. Luckily the children help, but another problem arises - it's too big to carry to the cart

  • Light Festival

    The nursery celebrates the Light Festival, a very special day for Josie

  • Likes and Don't Likes

    Edie tries to help Penny and Suzie in the shop

  • The Line Dance

    The children prepare to strut their stuff when Miss Hoolie asks Josie to teach them how to line dance

  • Litter Bug

    PC Plum goes in search of a litterbug dropping rubbish in the street

  • Living Statue

    Suzie wants to encourage people to recycle things, but doesn't know how, and PC Plum sets out to catch a burglar

  • Lobster Fishing

    Miss Hoolie and the children play hunt the thimble, and Josie organises a treasure search with the aid of a lobster fisherman

  • The Loch Bala Monster

    Spencer wants to paint a picture of the legendary Loch Bala monster - but first he must find it

  • Looking After Baby

    Josie is asked to look after a baby, but finds it more difficult than she imagined

  • The Lost Bicycle

    PC Plum tries to keep everyone happy, but doesn't leave any time to relax for himself

  • The Lost Cow

    PC Plum investigates a peculiar disappearance during a snowy day

  • The Lost Letter

    PC Plum has a mystery to solve when Spencer's important letter goes missing, and he hopes he can find it in time for Miss Hoolie's surprise party

  • Lost Then Sorted

    PC Plum is on the case when lots of things start to go missing in Balamory, but he is surprised to discover who the culprit is

  • The Lost Voice

    A sore throat causes PC Plum to lose his voice, making it difficult for him to direct traffic

  • The Love Letter

    There is mess everywhere in Miss Hoolie's house, and Ted the cat can't be found

  • Magic

    Josie Jump wants to tell the children a story about a magician, but first she has to learn how to perform some tricks and find a magic box

  • The Map

    Edie plans to take the children on a tour of the island but wonders how she'll keep everyone interested

  • Marching Band

    Suzie Sweet leads the street parade, but has difficulty marching in time

  • The Memory Tree

    Edie doesn't know what to do with a box of keepsakes from her woodland walks

  • Mending a Puncture

    PC Plum agrees to umpire a cricket match but is unsure of the rules, so he seeks the help of Josie Jump

  • Milking Cows

    Miss Hoolie asks Archie to show the children where milk comes from - but he's not sure how to get it from the cow

  • The Missing Scarecrow

    PC Plum asks the children in the nursery to help him make a scarecrow

  • Mix Up

    Penny has an idea for making some changes to the shop, but Suzie isn't sure the customers will approve

  • The Mountie

    PC Plum finds a novel way of showing a special visitor around the island

  • Moving House

    Penny Pocket is the perfect person to help things go with a swing on moving day

  • Musical Boats

    Edie gets a cold and stays at home, but a loud noise outside stops her from having any peace

  • Musical Hamper

    Penny prepares a picnic for the islanders, but Archie has made a few surprising changes to the hamper

  • Musical Heroes

    Fun and learning with the residents of colourful Balamory Island

  • The Mystery Thief

    Fun and learning with the residents of colourful Balamory Island

  • Nature Symphony

    PC Plum has to think of an indoor activity for the children when a planned nature walk is postponed because of rain

  • Newborn Baby

    Josie Jump turns to Penny Pocket and Suzie Sweet for help when a baby won't stop crying

  • Noise Annoys

    Spencer is full of beans - but unfortunately his enthusiasm is not shared by all

  • Noises in the Night

    Spencer wants to play a game with the children about noises in the night

  • Noisy Hat

    Archie invents a noisy hat and explores the different sounds it can make

  • Nursery Safari

    Edie wants to go on a safari in Balamory - so PC Plum looks to make her wish come true

  • Nuts

    Someone has taken the nuts from the bird table in the nursery garden

  • Obstacle Course

    Josie comes up with an idea about how Suzie can get rid of empty boxes from the shop

  • Odd Socks

    On the way to his sister's house, Archie notices he is wearing odd socks, and goes home to change - but soon encounters problems

  • The Oil Platform

    Christopher celebrates his birthday, but his uncle, who works on an oil rig, can't be there. Fortunately, Josie has a plan to ensure everyone can come to the party

  • Oil Platform

    Christopher's uncle cannot attend his birthday party because he works on an oil platform, but Edie saves the day and everyone takes part in the celebrations

  • One Man Band

    Spencer prepares to take part in a music festival, but he can't decide which instrument to play and asks the other islanders to help him choose

  • The Optician

    Archie goes to the optician, and tries to make the day as memorable as possible

  • Otters

    Something is making a mess on the island, so PC Plum tries to find out what it is

  • Painting Plates

    Miss Hoolie wants to send a present to her friend in London and turns to Spencer to help her come up with ideas

  • Pancake Party

    PC Plum loses his eggs on Pancake Day, so Edie comes to the rescue

  • Panto

    PC Plum organises a pantomime on Christmas Day, with Ed playing Prince Charming and Spencer as Buttons, but is stuck for a Cinderella

  • Paper Chase

    Miss Hoolie wants Spencer to paint a large picture of Balamory for the nursery wall

  • Party Games

    Archie decides he needs someone to help him inject a touch of fun into his latest invention

  • Phone Frazzled

    Suzie forgets about the people around her when she becomes obsessed with her new mobile phone

  • The Piano

    Edie's plans to show the children a new video go awry, until Spencer lends a helping hand

  • Pipe Tree

    Miss Hoolie discovers a pile of old pipes in the cupboard and has no idea what to do with them. Fortunately, PC Plum and Archie have a bright idea

  • Pirate Party

    Miss Hoolie's birthday seems to slip by without a celebration - but the Balamory residents have something up their sleeves

  • Pirate Radio

    PC Plum investigates strange noises coming from all over the town

  • Play Ground

    Suzie and Penny buy some new games, but don't know how to play them. Josie may be able to help, however

  • Plonk Blocks

    Josie Jump searches for special building blocks to help her tell a fairground story

  • Plum Abroad

    PC Plum needs cheering up when he suffers from homesickness during a trip abroad

  • Plum the Musical

    Josie organises a play at the nursery about PC Plum

  • Pony Ride

    Everyone in the town is confused when some carrots go missing

  • The Portrait Gallery

    The children are supposed to have their picture taken, but when the weather prevents the photographer from reaching the island, one of the locals has to step in

  • The Power Cut

    A power cut strikes the nursery, so Miss Hoolie and the children can't watch television

  • The Prize

    PC Plum is excited when he discovers he has been put in charge of the Balamory Yacht Race

  • The Puddle Walk

    PC Plum organises a puddle walk, but needs help making it a special day

  • Reflections

    A puddle gives Archie an idea for a new invention, but the children in the nursery don't know what to make of it

  • Regatta

    The nursery holds a regatta, but all the boats look exactly the same - until Spencer has a bright idea

  • The Rhyme Machine

    Josie is very excited about testing Archie's new rhyme machine, but the duo need help putting the finishing touches to the invention

  • Road Signs

    Edie McCredie resolves to sort things out when strange road signs appear on the island and bring traffic to a standstill

  • Roller Skates

    Spencer wants to go roller-skating with Miss Hoolie but first needs to find some things to take with him

  • Sand Sculpture Festival

    Spencer organises a sand sculpture festival - but his memory lets him down and he forgets a few important items

  • Sand Shapes

    PC Plum learns how important it is to be responsible when he tries to juggle his job with helping out at the nursery

  • The Sandboat

    The children want to collect shells, but no one knows when the tide will come in, so they see if PC Plum can ensure they stay safe

  • The Sandcastle

    Spencer plans a trip to the beach to build sandcastles, but can't find a bucket and spade

  • Sandcastle Competition

    A very important person comes to judge the island's sandcastle competition

  • Sausages

    Edie buys her lunch from Pocket and Sweet, but is in such a hurry she leaves it behind

  • Seals

    Spencer arrives at the nursery with some spare coloured paper : but Miss Hoolie doesn't need any, so he and Archie use it for their own creations

  • Seaside Inside

    Customers flock to the cafe on a rainy day in the town, and the children need to be kept amused

  • Seeking Santa

    Miss Hoolie and the children at the nursery prepare to visit the mainland to tell Santa Claus what they would like for Christmas, but a heavy snowfall stops them, leaving Penny and Suzie to travel to Lapland to let him know. Unfortunately, Santa can only make wishes come true if he or his helpers hear them, so he sends reindeer Dasher to Balamory to find out what the children want

  • Shadows

    Josie Jump asks PC Plum to investigate when things go bump in the night during a windy spell

  • Shapes and Patterns

    Edie takes the children and Spencer on a trip to a mosque

  • Sheepdog

    PC Plum promises to bring Sandy the sheepdog to meet the children at the nursery : but the faithful hound is too busy working on the farm

  • A Ship at the Bottom of the Sea

    Archie finds an anchor from an old ship at the bottom of the sea

  • Signing

    PC Plum finds a new way to keep the nursery quiet when he takes them on a nature walk

  • Signs and Symbols

    Archie makes plans to take the children on a street tour of Balamory.

  • Sing-a-Long Wednesday
  • The Sing-Along Machine

    Strange noises keep the islanders awake, so PC Plum tries to get to the bottom of the mystery

  • The Sizeometer

    Archie creates a sizeometer, but nobody is very impressed by it, and the hapless inventor can't work out what it's actually used for

  • Skiing

    Josie disappears on a snowy day

  • The Slide Projector

    PC Plum needs a way to make his lecture on the history of bicycles exciting

  • Slippy

    It's a snowy day on the island, so Spencer has trouble riding his bike

  • Snake

    Edie tells the children a story about a snake she met on her exotic travels

  • Snap

    Josie borrows a deck of cards to play with - but finds that some of them are missing

  • Sneeze

    Archie has a problem when he can't stop sneezing - can anyone help him?

  • The Sniff Along

    PC Plum tries to help Archie make a shopping trip more interesting for Sharon and Christopher

  • Snow

    PC Plum turns Mrs Macleod's house into a winter wonderland, with a little help from Archie the Inventor

  • The Snow Flake Fairy

    Archie feels under the weather after a nasty bout of flu and hopes the winter ceilidh will make him feel better

  • The Snowman

    Christopher McLeod catches a cold on a snowy day, so Miss Hoolie and Josie try to think of ways to cheer him up

  • Sound Sculpture

    The children stumble on a selection of keys in the shop, and Josie struggles to track down the owner of a particular one

  • Sound Story

    Spencer provides sound effects for a story tape made by Edie

  • Sponge Painting

    Spencer wants to do some painting in the garden, but needs help to keep him and the children warm

  • Spooks

    Archie tries to get on with his washing while Edie's imagination runs riot

  • Sports Day

    Josie falls ill, so PC Plum steps in to organise games for the nursery's sports day

  • Steam Tractor

    PC Plum puts off his outing with Miss Hoolie to investigate a mystery object

  • The Stick Up

    Penny organises a nursery sports day, and PC Plum gives her a great idea for a new game

  • Storm in a Nursery

    Miss Hoolie makes an effort to cheer up Edie when a downpour means a boat trip has to be cancelled

  • The Story Blanket

    Josie Jump uses Archie's 'Feely Machine' to tell the story of Hilary the Hen and her walk in the woods

  • The Story Pole

    Spencer plans to tell the children about Princess Sally, but finds he cannot remember how the story goes

  • The Storyteller

    A storyteller visits the nursery and spins the children a tale about leprechauns - but needs Spencer and Archie's help in making the story special

  • The Street Party

    The nursery holds a street party, but Miss Hoolie and Spencer worry that it's too cold for anyone to come

  • Suzie's Flying Lesson

    Suzie takes a flying lesson, but needs someone to go with her so they can tell the children what the island looks like from the air

  • Suzie's Muddle

    Suzie delivers the wrong package, so she returns to the shop to get another

  • Swimming with Spencer

    Spencer is invited to the swimming pool on the mainland, but he can't swim

  • Symbols and Signs

    Archie wants to take the nursery children on a tour of the island to see how many street signs they can spot, but it's too far for them to walk

  • Tantrums

    Josie tries to calm Archie down when he has a bad day

  • Teddy Bear's Picnic

    Spencer loses Philip the teddy bear and hopes he will be able to find him in time for the picnic

  • Ten Pin Bowling

    Chaos reigns when fun and games get out of control at Miss Hoolie's house

  • Thunder

    Penny gets scared during a thunderstorm, but PC Plum makes her feel better

  • The Time Machine

    The nursery holds an Olden Days Day and Archie shows off his new machine - which doesn't work as planned

  • Too Much of a Good Thing

    Miss Hoolie has too many tin foil trays in her cupboard, so Archie tries to find a use for them - without success

  • Tortoise and Hare

    Suzie sets her heart on telling the children a story but wonders whether she can get to the nursery on time

  • Train Ride

    The choir prepare to go on an outing, but soon everything ends up in a muddle

  • Treasure Hunt

    Miss Hoolie calls on PC Plum to organise a treasure hunt

  • Trip to the Moon

    Edie plans to take the children on a trip to the moon in the Daisy Bus

  • Truck Parade

    Edie plans to visit the mainland to see the big trucks, but problems arise when everyone else decides they want to go with her

  • Two by Two

    Josie wants to teach the children how to move like animals - but she needs Edie's help

  • Underwater World

    The children arrange to go on a trip, but their bus breaks down

  • Vibrations

    Edie hears strange noises on the island, and decides to find out what's making them

  • Video Guide

    The shop has a lot of visitors, all with questions about the island, so Suzie and Penny come up with a way of providing all the answers

  • Visit to the Doctor's

    Josie has a sore foot and needs to see the doctor

  • The Waiter

    Suzie is nervous about helping out in her cousin's swish cafe

  • Walking the Dog

    Josie Jump seeks advice from PC Plum when she is asked to care for a dog for the first time

  • Washing

    Everyone is annoyed at Spencer, and he can't work out why. Could washing his hands solve all his problems?

  • Whale Bank

    Edie needs somewhere to keep the pennies she finds on the bus, so Archie comes up with a new invention

  • Whale of a Day

    PC Plum and Miss Hoolie go whale-spotting - but their plans are almost ruined by an unusually smelly sandwich

  • Wheelie Day

    Josie organises an event for the children at the Balamory Wheelie Day, but gets confused when Archie lends her his 'hear me hat'

  • Windy Day

    PC Plum asks Edie for help when the wind blows his hat away, and they end up calling out the fire brigade to retrieve it

  • Woodwork

    Edie uses her new woodwork set to make a toy for the nursery - but she may need a little help

  • Worried Plum

    The islanders wonder how to cheer PC Plum up as he spends the day worrying about everything

  • Wrong End of the Stick

    PC Plum gets the wrong end of the stick - but Josie rectifies the misunderstanding by playing a rock 'n' roll song

  • The Yoghurt Pot Bird

    Edie shows the children a video about birds of paradise and there's a mix-up with Suzie's puddings

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