Balamory Episode Guide
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- Episode Guide 259 episodes
Episode Guide
Balamory: Season 4 (2005)
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Season 4 Episode 218: The Wedding
Wedding bells are ringing on the island and everyone wants to join in the celebrations - but there's a problem when Archie's car proves to be unreliable
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Season 4 Episode 211: Continental Shopping
Suzie and Penny enjoy a continental shopping trip but struggle to sell their new wares
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Season 4 Episode 208: The Orchestra
Suzie plays in the orchestra, but worries about remembering when to crash her cymbals
Balamory: Season 3 (2004)
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Season 3 Episode 187: Spaghetti Day
Miss Hoolie, Edie and Suzie help PC Plum celebrate his birthday
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Season 3 Episode 165: The Pixie Picnic
Spencer organises a special picnic, but can't say what he's got planned for the games
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Season 3 Episode 133: Beach Bonanza
Miss Hoolie faces a dilemma when she makes too many promises
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Season 3 Episode 14: Broken Down Bus
PC Plum goes out in the snow to find Edie before the steel band concert begins
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Season 3 Episode 13: Horsepower
Miss Hoolie and her visitors tour Balamory on Edie's bus, but it develops a problem that even Archie can't fix
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Season 3 Episode 12: Couch Potato
Edie and Archie develop lazy ways, and need someone to help them get up and go
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Season 3 Episode 8: The Ballet
Josie prepares a ballet for the dance class to perform, but needs help creating the scenery
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Season 3 Episode 7: Gospel Choir
PC Plum joins a choir, but he spends so much time practising his singing that he neglects his police work - leaving Penny to solve a mystery involving missing flowers
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Season 3 Episode 3: Postcards
Penny gets distracted by watching a football match, and forgets to make an important order for the shop
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Season 3 Episode 1: Oh Dear
A Balamory resident tells Edie McCredie and PC Plum how they can hide themselves while deer spotting, but it causes chaos around the town
Balamory: Season 2 (2003 - 2006)
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Season 2 Episode 124: Sailing
PC Plum promises to take Miss Hoolie sailing, but finds he has too much to do - can anyone help him?
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Season 2 Episode 119: Indian Wedding
Penny and Suzie organise an Indian wedding, but the arrangements become muddled up so the race is on to fix things in time for the big day
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Season 2 Episode 118: Musical Houses
Suzie eats her dinner in the shop and does her ironing in the cafe, so Penny decides to teach her to do things in the right place
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Season 2 Episode 117: Cycling Test
Josie and Miss Hoolie go on a bike ride, but Josie doesn't know the rules of the road, and wonders if there is someone on the island who can help her
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Season 2 Episode 115: Ways to Travel
Josie promises to tell the children stories about exciting ways to travel - but she has only ever been on the ferry
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Season 2 Episode 112: Gymnastics
Suzie Sweet tries some circus tricks, but her attempts at stilt walking and juggling cause chaos in the shop
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Season 2 Episode 111: Jungle
Spencer searches for his lost guitar, which is somewhere in Balamory
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Season 2 Episode 101: The Plumber
Edie promises to help her friend fit a new toilet, but doesn't know anything about plumbing
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Season 2 Episode 99: Doctors and Nurses
Archie uses old tubs and boxes to make something doctors and nurses might use in hospitals
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Season 2 Episode 95: Ice-Skating
Josie Jump wants to learn to ice-skate, so she looks for a teacher
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Season 2 Episode 92: Family Meal
Archie is asked out to tea to show off his latest gadget, but suffers a bad case of inventor's block
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Season 2 Episode 86: Tasty
PC Plum goes in search of the perfect biscuit, and the children try to help him find it
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Season 2 Episode 85: Paddle Steamer
The Paddle Steamer can't sail because its crew have run out of tickets - can Edie solve the problem?
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Season 2 Episode 81: Steam Train
PC Plum offers to take Miss Hoolie fishing, but discovers he is double-booked and tries to find a replacement
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Season 2 Episode 75: Shops
Josie wants to play shops with the nursery children, so they look for ideas to make it fun
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Season 2 Episode 72: Bubbles
Josie Jump promises to teach the children a new bubble dance, but has one problem - she doesn't have any bubbles. So she tries to find someone to make her a bubble machine
Balamory:
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The Actor
Archie is very impressed by Miss Hoolie's special guest, and does anything he can to help him
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Aeroplane
Suzie tells the children a story about flying, but needs help because she has never been in an aeroplane before
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Air Guitar
Archie designs a new guitar for Spencer, but unfortunately his creation doesn't have any strings, so he tries to find some before the children's music class
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The Allotment
Josie looks after the Morrisons' garden while they're away, but needs expert help when it comes to picking vegetables
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Anansi
Archie and Edie help Josie tell the story of Anansi
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Animal Hospital
Edie finds a hedgehog and tries to look after it by keeping it warm
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Anyone for Tennis?
PC Plum tries to solve the mystery of why coloured spots have appeared around town
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Art Gallery
When Penny Pocket gets the hiccups Miss Hoolie suggests she visit Archie for help
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Auntie's Bloomers
Archie has a new invention to keep his knees warm on a windy day, and PC Plum investigates a strange noise
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Back to Front
Penny's wheelchair develops a fault : can Archie fix it and make sure she gets to nursery on time?
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Ballroom Dancing
Josie struggles to teach the children the art of ballroom dancing
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Basketball
Edie prepares to referee a basketball match, but doesn't know the rules - so Penny Pocket offers to help
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Bassoon
Archie invents a musical instrument to surprise the children in the nursery but no one knows what it will sound like
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Beach Ball
Josie wants to take the children to the beach, but her beach ball has a puncture.
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Bedtime
Archie gets confused by his latest invention, but someone helps him find a solution
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Big Cats
Spencer asks the children to paint a picture of Miss Hoolie's cat
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Big City
Archie is desperate to visit the Big City - but must first learn all about road safety
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The Birthday Party
PC Plum arranges a party, but forgets to buy a gift for his nephew, so Miss Hoolie suggests a visit to someone who can help
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Blossom
It's a beautiful spring day, but Spencer has far too much to do to appreciate it
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The Boat Race
Penny helps Josie train for a boat race, but ends up straining her voice
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Bonjour
Miss Hoolie's foreign friend Philippe joins in when the nursery holds a French Day
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Bring and Tell Day
The nursery holds a Bring and Tell Day and PC Plum gets a big surprise
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Buddies
Spencer wants to take children from the nursery to visit their friends at the primary school but doesn't know how to get there, so he looks for someone to help him
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Buggies and Prams
Josie Jump takes the mums and toddlers to the soft play centre in the big city, but the party have trouble getting there - until Penny Pocket lends a helping hand
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Bun Fest
Archie tries to make a bun for the island's festival, but only ends up making a mess instead
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Busy Cafe
Suzie Sweet is rushed off her feet in the cafe, so Archie invents a two-places-at-once machine
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Butterflies
Josie tries to find out how butterflies take to the skies - with a little help from Edie
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Camping
Miss Hoolie and PC Plum plan a trip to the mainland with some children : but are forced to come up with another way of entertaining the youngsters when the ferry is late
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Car Boot Sale
PC Plum and Edie have a clear-out, and decide to take everything to a car-boot sale - but neither of them knows how to sell things
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Carnival
A carnival is held in the big city on the mainland but Miss Hoolie doesn't know what to wear
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Ceilidh
The islanders club together to organise a dance for Miss Hoolie
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Chinese Festival
PC Plum agrees to supply food for Josie's Chinese festival
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The Cinema
Chaos ensues when Edie and Spencer decide to show their home movie of Spain
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Cleaning Teeth
Fun and learning with the residents of colourful Balamory Island
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The Clown
Miss Hoolie has a special visitor who needs help finding a few important items
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Colour Surprise Day
Archie makes a new squirting machine, and the nursery holds a day full of surprises
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Counting
The island residents play crazy golf and find a novel way of keeping score
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Daffodil Tea Party
The children hold a daffodil tea party, but someone has painted the flowers the wrong colour, so PC Plum comes up with a plan to fix things
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Dances with Ribbons
The children are due to attend a garden tea party, but Edie uses their costumes as rags to clean an engine
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The Dentist
A new invention helps Archie's day run smoothly - until the machine goes wrong
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Dirty Bus
Josie teaches everyone how to sing her special cleaning song
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Disco
PC Plum agrees to be a DJ at a nursery disco, but doesn't know what they do
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Doll's Hospital
Miss Hoolie looks after Caitlin's dolly - but Edie accidentally sits on it
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Dressing Up Day
Archie, Miss Hoolie and the children look forward to a dressing-up day, but no one knows what PC Plum will wear
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The Eagle Flies
PC Plum tries to take a picture of an eagle, but it keeps flying away. However, Archie comes up with a plan to save the day
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Exercise
Josie's jumping classes aren't as popular as they used to be. She needs a gimmick to get people to attend - who in Balamory can help her?
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Face Painting
Edie tries to help out at the Balamory bazaar by painting faces, but quickly realises she doesn't know how
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The Falkirk Wheel
Edie comes to the rescue when Archie manages to cause trouble by making a new set of table mats
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Feeding the Lambs
PC Plum is exhausted after staying up all night feeding newborn lambs - but fortunately Edie McCredie knows somebody who can wake him up
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Feeling at Home
Miss Hoolie hopes to make visitors feel at home by organising a picnic
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The Ferryboat
PC Plum suggests Archie and Liam take a trip to the beach for a spot of fishing : but Edie comes up with a better idea
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The Fiddle Player
Archie gets carried away while listening to fiddle music, forcing the other islanders to calm him down
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Fingal's Cave
Archie asks Miss Hoolie to accompany him on a trip to explore underground caves
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Fish Supper
Miss Hoolie organises a fish supper for the nursery children's grandparents, while Spencer and Archie make a fishing game
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Five a Side
Suzie helps Miss Hoolie organise a game of five-a-side football in the sports hall
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The Flicker Book
Spencer helps Josie teach everyone the art of story-telling
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Football
Edie has spare time on her hands and doesn't know what to do to fill it, so wonders whether she should help Spencer do some painting
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Fun Fair
Archie gets free tickets to the fun fair but is afraid to go on any of the rides
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Fun Run
The island holds a fun run, but Josie can't enter unless someone else starts the race. Meanwhile, a mysterious giant rabbit is seen by amazed locals
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The Game Show
The islanders are invited to take part in a television game show
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Garden Competition
Spencer wants to enter the nursery garden in a competition - but the bunting has gone missing
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Gardening
PC Plum promises to do some gardening for Mrs Reilly, but can't carry all the plants on his bike
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Getting Up
After learning that Edie isn't very good at waking up, Josie sings a song
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The Giggler
Granny Mcleod hopes to find the children in a good mood when she visits the nursery
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Go Cart
Suzie is learning to drive and wants to play a game with the children
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Golf
Josie teaches Spencer how to play golf after he challenges Miss Hoolie to a game - but their plans are jeopardised by a sudden storm
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Grandmother's Footsteps
PC Plum loves to watch animals, but he's too clumsy and keeps scaring them away. Can Spencer help?
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Guide Dog
The residents have trouble finding their way through a dense fog covering the island
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Guinea Pig
Archie's feeling depressed because he can't find his pet guinea pig anywhere
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Haircut
PC Plum's long fringe keeps getting in his eyes, but he doesn't have time to visit the barber
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Hallowe'en
Spencer brings in games for the children to play at a special monster party, and Miss Hoolie tells him to get some lights
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Harvest
The gang celebrate the harvest and Edie adds her own touches to make the day a bit more special than usual
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The Hat Story
Penny wants to tell the children about people with exciting jobs - but who fits the bill in Balamory?
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Hello Day
The nursery holds a special Hello Day, but Penny doesn't want to join in
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Highland Games
Disaster strikes when the wind blows away the posters for a competition Archie is organising
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The Hobby Horse
Archie makes a pen tree out of old coathangers for Miss Hoolie, but doesn't know what to do with the leftover bits
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Holiday Snaps
Miss Hoolie has a problem with her holiday photographs and needs somebody to come to the rescue
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Hospital Radio
Suzie enlists the help of her friends to get Penny into training to be a DJ
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Hot Sun
Archie makes a new machine that's useful on a hot day - while Edie wears a sombrero to protect her from the sun
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How Far
Archie wonders who will be able to put his fabulous new measuring invention to good use
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Hub Caps
PC Plum investigates a strange noise outside the nursery, which takes him on an incredible adventure - but leaves him back where he started
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I Spy
The children on Edie's bus get bored - so Josie Jump and PC Plum try to entertain them
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I Want a Dog
Miss Hoolie announces she wants a dog, so everyone joins in to help her out
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I Went to School One Morning
The gang want to go for a picnic at the top of Balamory hill, but aren't sure whether they will be able to get there
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Island in the Sun
PC Plum thinks about his summer holidays as the snow falls in Balamory
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Jennifer
Edie wants to build a run so Jennifer the rabbit can play in the garden, but it proves harder than she thought
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The Juggler
Josie Jump's juggling friend visits the nursery, causing problems only Archie can solve
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Jungle Story
Miss Hoolie asks Josie to tell an animal story to brighten up a rainy day
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Kite
PC Plum fancies flying a kite on a windy day : but the shop has sold out of them
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Kitten
Spencer tries to cheer up Edie, whose best friend's cat has died, while PC Plum attempts to find a replacement kitten
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Leaking Roof
The nursery roof is leaking, and as the rain gets worse, someone has to fix it
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Leaves
Spencer promises to clear up the leaves from a neighbour's garden - but can he make it fun for the children?
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The Lifeboat
Spencer is busy painting a picture for the lifeboat station but hasn't got time to finish it. Luckily the children help, but another problem arises - it's too big to carry to the cart
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Light Festival
The nursery celebrates the Light Festival, a very special day for Josie
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Likes and Don't Likes
Edie tries to help Penny and Suzie in the shop
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The Line Dance
The children prepare to strut their stuff when Miss Hoolie asks Josie to teach them how to line dance
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Litter Bug
PC Plum goes in search of a litterbug dropping rubbish in the street
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Living Statue
Suzie wants to encourage people to recycle things, but doesn't know how, and PC Plum sets out to catch a burglar
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Lobster Fishing
Miss Hoolie and the children play hunt the thimble, and Josie organises a treasure search with the aid of a lobster fisherman
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The Loch Bala Monster
Spencer wants to paint a picture of the legendary Loch Bala monster - but first he must find it
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Looking After Baby
Josie is asked to look after a baby, but finds it more difficult than she imagined
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The Lost Bicycle
PC Plum tries to keep everyone happy, but doesn't leave any time to relax for himself
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The Lost Cow
PC Plum investigates a peculiar disappearance during a snowy day
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The Lost Letter
PC Plum has a mystery to solve when Spencer's important letter goes missing, and he hopes he can find it in time for Miss Hoolie's surprise party
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Lost Then Sorted
PC Plum is on the case when lots of things start to go missing in Balamory, but he is surprised to discover who the culprit is
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The Lost Voice
A sore throat causes PC Plum to lose his voice, making it difficult for him to direct traffic
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The Love Letter
There is mess everywhere in Miss Hoolie's house, and Ted the cat can't be found
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Magic
Josie Jump wants to tell the children a story about a magician, but first she has to learn how to perform some tricks and find a magic box
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The Map
Edie plans to take the children on a tour of the island but wonders how she'll keep everyone interested
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Marching Band
Suzie Sweet leads the street parade, but has difficulty marching in time
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The Memory Tree
Edie doesn't know what to do with a box of keepsakes from her woodland walks
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Mending a Puncture
PC Plum agrees to umpire a cricket match but is unsure of the rules, so he seeks the help of Josie Jump
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Milking Cows
Miss Hoolie asks Archie to show the children where milk comes from - but he's not sure how to get it from the cow
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The Missing Scarecrow
PC Plum asks the children in the nursery to help him make a scarecrow
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Mix Up
Penny has an idea for making some changes to the shop, but Suzie isn't sure the customers will approve
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The Mountie
PC Plum finds a novel way of showing a special visitor around the island
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Moving House
Penny Pocket is the perfect person to help things go with a swing on moving day
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Musical Boats
Edie gets a cold and stays at home, but a loud noise outside stops her from having any peace
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Musical Hamper
Penny prepares a picnic for the islanders, but Archie has made a few surprising changes to the hamper
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Musical Heroes
Fun and learning with the residents of colourful Balamory Island
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The Mystery Thief
Fun and learning with the residents of colourful Balamory Island
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Nature Symphony
PC Plum has to think of an indoor activity for the children when a planned nature walk is postponed because of rain
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Newborn Baby
Josie Jump turns to Penny Pocket and Suzie Sweet for help when a baby won't stop crying
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Noise Annoys
Spencer is full of beans - but unfortunately his enthusiasm is not shared by all
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Noises in the Night
Spencer wants to play a game with the children about noises in the night
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Noisy Hat
Archie invents a noisy hat and explores the different sounds it can make
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Nursery Safari
Edie wants to go on a safari in Balamory - so PC Plum looks to make her wish come true
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Nuts
Someone has taken the nuts from the bird table in the nursery garden
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Obstacle Course
Josie comes up with an idea about how Suzie can get rid of empty boxes from the shop
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Odd Socks
On the way to his sister's house, Archie notices he is wearing odd socks, and goes home to change - but soon encounters problems
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The Oil Platform
Christopher celebrates his birthday, but his uncle, who works on an oil rig, can't be there. Fortunately, Josie has a plan to ensure everyone can come to the party
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Oil Platform
Christopher's uncle cannot attend his birthday party because he works on an oil platform, but Edie saves the day and everyone takes part in the celebrations
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One Man Band
Spencer prepares to take part in a music festival, but he can't decide which instrument to play and asks the other islanders to help him choose
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The Optician
Archie goes to the optician, and tries to make the day as memorable as possible
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Otters
Something is making a mess on the island, so PC Plum tries to find out what it is
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Painting Plates
Miss Hoolie wants to send a present to her friend in London and turns to Spencer to help her come up with ideas
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Pancake Party
PC Plum loses his eggs on Pancake Day, so Edie comes to the rescue
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Panto
PC Plum organises a pantomime on Christmas Day, with Ed playing Prince Charming and Spencer as Buttons, but is stuck for a Cinderella
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Paper Chase
Miss Hoolie wants Spencer to paint a large picture of Balamory for the nursery wall
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Party Games
Archie decides he needs someone to help him inject a touch of fun into his latest invention
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Phone Frazzled
Suzie forgets about the people around her when she becomes obsessed with her new mobile phone
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The Piano
Edie's plans to show the children a new video go awry, until Spencer lends a helping hand
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Pipe Tree
Miss Hoolie discovers a pile of old pipes in the cupboard and has no idea what to do with them. Fortunately, PC Plum and Archie have a bright idea
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Pirate Party
Miss Hoolie's birthday seems to slip by without a celebration - but the Balamory residents have something up their sleeves
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Pirate Radio
PC Plum investigates strange noises coming from all over the town
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Play Ground
Suzie and Penny buy some new games, but don't know how to play them. Josie may be able to help, however
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Plonk Blocks
Josie Jump searches for special building blocks to help her tell a fairground story
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Plum Abroad
PC Plum needs cheering up when he suffers from homesickness during a trip abroad
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Plum the Musical
Josie organises a play at the nursery about PC Plum
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Pony Ride
Everyone in the town is confused when some carrots go missing
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The Portrait Gallery
The children are supposed to have their picture taken, but when the weather prevents the photographer from reaching the island, one of the locals has to step in
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The Power Cut
A power cut strikes the nursery, so Miss Hoolie and the children can't watch television
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The Prize
PC Plum is excited when he discovers he has been put in charge of the Balamory Yacht Race
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The Puddle Walk
PC Plum organises a puddle walk, but needs help making it a special day
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Reflections
A puddle gives Archie an idea for a new invention, but the children in the nursery don't know what to make of it
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Regatta
The nursery holds a regatta, but all the boats look exactly the same - until Spencer has a bright idea
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The Rhyme Machine
Josie is very excited about testing Archie's new rhyme machine, but the duo need help putting the finishing touches to the invention
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Road Signs
Edie McCredie resolves to sort things out when strange road signs appear on the island and bring traffic to a standstill
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Roller Skates
Spencer wants to go roller-skating with Miss Hoolie but first needs to find some things to take with him
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Sand Sculpture Festival
Spencer organises a sand sculpture festival - but his memory lets him down and he forgets a few important items
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Sand Shapes
PC Plum learns how important it is to be responsible when he tries to juggle his job with helping out at the nursery
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The Sandboat
The children want to collect shells, but no one knows when the tide will come in, so they see if PC Plum can ensure they stay safe
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The Sandcastle
Spencer plans a trip to the beach to build sandcastles, but can't find a bucket and spade
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Sandcastle Competition
A very important person comes to judge the island's sandcastle competition
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Sausages
Edie buys her lunch from Pocket and Sweet, but is in such a hurry she leaves it behind
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Seals
Spencer arrives at the nursery with some spare coloured paper : but Miss Hoolie doesn't need any, so he and Archie use it for their own creations
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Seaside Inside
Customers flock to the cafe on a rainy day in the town, and the children need to be kept amused
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Seeking Santa
Miss Hoolie and the children at the nursery prepare to visit the mainland to tell Santa Claus what they would like for Christmas, but a heavy snowfall stops them, leaving Penny and Suzie to travel to Lapland to let him know. Unfortunately, Santa can only make wishes come true if he or his helpers hear them, so he sends reindeer Dasher to Balamory to find out what the children want
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Shadows
Josie Jump asks PC Plum to investigate when things go bump in the night during a windy spell
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Shapes and Patterns
Edie takes the children and Spencer on a trip to a mosque
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Sheepdog
PC Plum promises to bring Sandy the sheepdog to meet the children at the nursery : but the faithful hound is too busy working on the farm
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A Ship at the Bottom of the Sea
Archie finds an anchor from an old ship at the bottom of the sea
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Signing
PC Plum finds a new way to keep the nursery quiet when he takes them on a nature walk
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Signs and Symbols
Archie makes plans to take the children on a street tour of Balamory.
- Sing-a-Long Wednesday
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The Sing-Along Machine
Strange noises keep the islanders awake, so PC Plum tries to get to the bottom of the mystery
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The Sizeometer
Archie creates a sizeometer, but nobody is very impressed by it, and the hapless inventor can't work out what it's actually used for
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Skiing
Josie disappears on a snowy day
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The Slide Projector
PC Plum needs a way to make his lecture on the history of bicycles exciting
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Slippy
It's a snowy day on the island, so Spencer has trouble riding his bike
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Snake
Edie tells the children a story about a snake she met on her exotic travels
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Snap
Josie borrows a deck of cards to play with - but finds that some of them are missing
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Sneeze
Archie has a problem when he can't stop sneezing - can anyone help him?
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The Sniff Along
PC Plum tries to help Archie make a shopping trip more interesting for Sharon and Christopher
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Snow
PC Plum turns Mrs Macleod's house into a winter wonderland, with a little help from Archie the Inventor
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The Snow Flake Fairy
Archie feels under the weather after a nasty bout of flu and hopes the winter ceilidh will make him feel better
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The Snowman
Christopher McLeod catches a cold on a snowy day, so Miss Hoolie and Josie try to think of ways to cheer him up
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Sound Sculpture
The children stumble on a selection of keys in the shop, and Josie struggles to track down the owner of a particular one
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Sound Story
Spencer provides sound effects for a story tape made by Edie
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Sponge Painting
Spencer wants to do some painting in the garden, but needs help to keep him and the children warm
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Spooks
Archie tries to get on with his washing while Edie's imagination runs riot
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Sports Day
Josie falls ill, so PC Plum steps in to organise games for the nursery's sports day
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Steam Tractor
PC Plum puts off his outing with Miss Hoolie to investigate a mystery object
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The Stick Up
Penny organises a nursery sports day, and PC Plum gives her a great idea for a new game
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Storm in a Nursery
Miss Hoolie makes an effort to cheer up Edie when a downpour means a boat trip has to be cancelled
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The Story Blanket
Josie Jump uses Archie's 'Feely Machine' to tell the story of Hilary the Hen and her walk in the woods
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The Story Pole
Spencer plans to tell the children about Princess Sally, but finds he cannot remember how the story goes
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The Storyteller
A storyteller visits the nursery and spins the children a tale about leprechauns - but needs Spencer and Archie's help in making the story special
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The Street Party
The nursery holds a street party, but Miss Hoolie and Spencer worry that it's too cold for anyone to come
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Suzie's Flying Lesson
Suzie takes a flying lesson, but needs someone to go with her so they can tell the children what the island looks like from the air
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Suzie's Muddle
Suzie delivers the wrong package, so she returns to the shop to get another
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Swimming with Spencer
Spencer is invited to the swimming pool on the mainland, but he can't swim
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Symbols and Signs
Archie wants to take the nursery children on a tour of the island to see how many street signs they can spot, but it's too far for them to walk
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Tantrums
Josie tries to calm Archie down when he has a bad day
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Teddy Bear's Picnic
Spencer loses Philip the teddy bear and hopes he will be able to find him in time for the picnic
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Ten Pin Bowling
Chaos reigns when fun and games get out of control at Miss Hoolie's house
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Thunder
Penny gets scared during a thunderstorm, but PC Plum makes her feel better
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The Time Machine
The nursery holds an Olden Days Day and Archie shows off his new machine - which doesn't work as planned
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Too Much of a Good Thing
Miss Hoolie has too many tin foil trays in her cupboard, so Archie tries to find a use for them - without success
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Tortoise and Hare
Suzie sets her heart on telling the children a story but wonders whether she can get to the nursery on time
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Train Ride
The choir prepare to go on an outing, but soon everything ends up in a muddle
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Treasure Hunt
Miss Hoolie calls on PC Plum to organise a treasure hunt
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Trip to the Moon
Edie plans to take the children on a trip to the moon in the Daisy Bus
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Truck Parade
Edie plans to visit the mainland to see the big trucks, but problems arise when everyone else decides they want to go with her
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Two by Two
Josie wants to teach the children how to move like animals - but she needs Edie's help
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Underwater World
The children arrange to go on a trip, but their bus breaks down
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Vibrations
Edie hears strange noises on the island, and decides to find out what's making them
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Video Guide
The shop has a lot of visitors, all with questions about the island, so Suzie and Penny come up with a way of providing all the answers
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Visit to the Doctor's
Josie has a sore foot and needs to see the doctor
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The Waiter
Suzie is nervous about helping out in her cousin's swish cafe
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Walking the Dog
Josie Jump seeks advice from PC Plum when she is asked to care for a dog for the first time
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Washing
Everyone is annoyed at Spencer, and he can't work out why. Could washing his hands solve all his problems?
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Whale Bank
Edie needs somewhere to keep the pennies she finds on the bus, so Archie comes up with a new invention
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Whale of a Day
PC Plum and Miss Hoolie go whale-spotting - but their plans are almost ruined by an unusually smelly sandwich
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Wheelie Day
Josie organises an event for the children at the Balamory Wheelie Day, but gets confused when Archie lends her his 'hear me hat'
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Windy Day
PC Plum asks Edie for help when the wind blows his hat away, and they end up calling out the fire brigade to retrieve it
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Woodwork
Edie uses her new woodwork set to make a toy for the nursery - but she may need a little help
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Worried Plum
The islanders wonder how to cheer PC Plum up as he spends the day worrying about everything
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Wrong End of the Stick
PC Plum gets the wrong end of the stick - but Josie rectifies the misunderstanding by playing a rock 'n' roll song
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The Yoghurt Pot Bird
Edie shows the children a video about birds of paradise and there's a mix-up with Suzie's puddings
